We build the fluency your maths curriculum quietly assumes
Good at maths is built, not born. Maths games aligned to your child’s school curriculum.
Most maths trouble traces back to one quiet gap in the basics that grew: miss number bonds to 10, and 18 + 17 becomes a wall. We close that gap step by step, then give the keen ones room to push further. Games your child plays on their own, with no reward loops or busywork.
Counting to 100
Counting to 100 from any starting number. Tens and ones. Even and odd. More than, less than. Counting in twos, fives and tens.
Counting Patterns
Counting in threes and counting in fours. Spotting the patterns these counts make on the 100 square — which squares light up, which never do, and which lights up next.
Number Bonds to 10
Every pair of numbers that adds to ten. Practised until your child recalls them without counting on fingers.
Number Bonds to 20
Number bonds, addition and subtraction within twenty, including missing-number problems (13 + ? = 20). The harder pairs (7 + 6, 8 + 5, 9 + 4) practised until automatic.
Number Bonds to 40
Number bonds, addition and subtraction within forty, including missing-number problems (28 + ? = 40). The harder pairs in the twenties and thirties practised until automatic. Builds on bonds to twenty.
Doubling & Halving
Doubling and halving numbers. Finding half and quarter of shapes and amounts. Equal groups and sharing fairly. The bridge into fractions, multiplying and dividing.
Trickier Fractions & Sharing
Finding thirds and eighths of shapes and amounts. Halving and quartering bigger numbers (half of 30, a quarter of 24). Sharing into groups with remainders.
O’clock & Half Past
Reading o’clock and half past on a clock face. Choosing the clock that shows a time. Days of the week and months of the year.
Time to 15 Minutes
Reading the time to the nearest fifteen minutes (quarter past and quarter to). Working out time intervals within fifteen minutes (it’s now 3:00, what time will it be in 15 minutes?).
2D & 3D Shapes
2D shapes (squares, circles, triangles, rectangles). 3D shapes (cubes, cuboids, pyramids, spheres). Turns and position language. Repeating patterns.
Pattern, Shape, Number
Shape properties (sides, vertices, faces). Lines of symmetry. Comparing 2D and 3D shapes by their properties. More complex repeating patterns. Mixed reasoning puzzles that get progressively harder through five levels.
Young children love learning
They ask questions constantly: why, how, what happens if? That curiosity is exactly what maths needs.
But maths is also unforgiving about foundations. Research consistently shows that fluency early on predicts later success in secondary school. Miss number bonds to 20, and a year later 28 + 17 becomes a struggle, let alone fractions and long division. The gaps accumulate quietly until maths starts to feel like a wall.
We couldn’t find one for our own children
We tried. There are maths games out there, but we could not find one we wanted for our own children. Most were noisy, addictive, and disconnected from the school curriculum.
Flashy characters, confetti and coins are not learning. They are attention hooks, mechanics designed to create dopamine traps and keep children clicking. We wanted something built for fluency and strong foundations, aligned with proper learning pathways and the national curriculum. Instead we found ourselves spending hours manually curating activities and filling the gaps ourselves. It was exhausting.
Groundwork for busy parents
Strong foundations need to become automatic, and they should not require hours of parental effort. So we built Stemigo Maths for our own children first.
Five to ten minutes, in the car or before dinner, and then back to the real world. What it builds is fluency: the fast, automatic recall that classrooms quietly assume is already there. And for children who want more, there is room to stretch further without a context switch.
No logins, no characters, no confetti, no in-app purchases, and nothing to install. Screen time is a budget, and every family spends it differently. We chose to spend ours on learning and on setting up strong foundations early.
We built it to one test: would we be happy handing it to our own children? We are.
If you have feedback, we’d love to hear from you. Email hello@stemigo.com.
Mike & Tatiana